VertexLitGeneric
{
	"$basetexture" "models/player/unloze/vector/vectorgear"
	"$bumpmap" "models/player/unloze/vector/vectorgear_bump"
	"$normalmapalphaenvmapmask" "1"
	"$envmapcontrast" "0.3"
	"$envmapsaturation" "0.7"
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
	"$phongexponenttexture" "models/player/unloze/vector/vectorgear_light"
	"$rimmask" "1"
}