"VertexLitGeneric"
{
	"$baseTexture" "models\player\perfect\toga\Gear"
                "$alphatest" "1"

	"$model" 1
	"$nocull" 1

	"$normalmapalphaenvmapmask" "1"
	"$phong" "1"
	"$phongexponent" "5"
	"$phongboost"	"1"
                "$lightwarptexture" "models\player\perfect\toga\toon_c"
	"$phongfresnelranges"	"[0.05 0.5 1]"
}