"VertexlitGeneric"
{
	"$basetexture" "models/player/slow/sam_and_max/max/slow_max"
	"$bumpmap" "models/player/slow/sam_and_max/max/slow_max_bump"

 	"$phong" 			"1"
	"$phongexponenttexture"	"models/player/slow/sam_and_max/max/slow_max_exp"
	"$phongboost"		"10"
	"$phongfresnelranges"	"[.15 .3 .5]"
	"$phongalbedotint"	"1"
}
