"LightmappedGeneric"
{
	"$basetexture" "author/city/black_shiny"
	"$surfaceprop" "brick"
	"$reflectivity" "[.1 .1 .1]"
	$detail detail\noise_detail_01
	$detailscale 16
	$detailblendfactor 0.4
	$detailblendmode 0
}
