"LightmappedGeneric"
{
	"$basetexture" 			"wood\houseceiling02"
	"$surfaceprop" 			"wood"	
	"$ssbump"				"1"
	"$ssbumpmathfix"		"1"
	
//	"$detail" 				"detail\dt_wood1"
//	"$detailscale" 			"[ 8 6 ]"
//	"$detailblendfactor" 	".6"
//	"$detailblendmode" 		"0"
	
	
	"%keywords"				"house, de_house"
}