LightmappedGeneric
{

	$basetexture			"author/concrete/concrete_black_shiny"
	$color					"[ 3 3 3 ]"
	$surfaceprop			brick
	$detail					"author/concrete/concrete_speckled"
	$detailscale			2
	$detailblendfactor		0.8
	$detailblendmode		0
	
}
