lightmappedgeneric
{
	"$basetexture"   "concrete/hr_c/hr_concrete_wall_stainmap_001"
	"$bumptransform" "center 0 0 scale 8 8 rotate 0 translate 0 0"
	"$surfaceprop"   "concrete"
	"$detail"        "concrete/hr_c/hr_concrete_wall_002_color"
	"$detailscale"   "8"
}
