"Precache.Sounds" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "#castlecrashers/cc_victory.mp3" "wave" "#castlecrashers/cc_warmup.mp3" "wave" "#castlecrashers/cc_spawn.mp3" "wave" "#castlecrashers/cc_barracks.mp3" "wave" "#castlecrashers/cc_mudholes.mp3" "wave" "#castlecrashers/cc_warmachine.mp3" "wave" "#castlecrashers/cc_barbarianboss.mp3" "wave" "#castlecrashers/cc_jumper.mp3" "wave" "#castlecrashers/barn1.mp3" "wave" "#castlecrashers/cc_ship.mp3" "wave" "#castlecrashers/cc_bear.mp3" "wave" "#castlecrashers/cc_cave.mp3" "wave" "#castlecrashers/cc_afterbat.mp3" "wave" "#castlecrashers/cc_cone2.mp3" "wave" "#castlecrashers/cc_piano2.mp3" "wave" "#castlecrashers/cc_volcano.mp3" "wave" "#castlecrashers/cc_boss_music_fix.mp3" "wave" "#castlecrashers/cc_winter.mp3" "wave" "#castlecrashers/cc_ship_music.mp3" "wave" "#castlecrashers/cc_sand.mp3" "wave" "#castlecrashers/cc_alienmusic.mp3" "wave" "#castlecrashers/cc_ruins.mp3" "wave" "#castlecrashers/cc_medusa.mp3" "wave" "#castlecrashers/cc_creepysong.mp3" "wave" "#castlecrashers/cc_paintertheme.mp3" "wave" "#castlecrashers/cc_painteree.mp3" "wave" "#castlecrashers/cc_undeadtheme.mp3" "wave" "#castlecrashers/cc_necrotheme.mp3" "wave" "#castlecrashers/cc_endingmusic.mp3" "wave" "#castlecrashers/sound_area_poison.wav" "wave" "#castlecrashers/sound_area_fire.wav" "wave" "#castlecrashers/sound_area_ice.wav" "wave" "#castlecrashers/sound_area_lightning.wav" "wave" "#castlecrashers/cc_beefy.mp3" "wave" "#castlecrashers/cc_pickup.mp3" "wave" "#castlecrashers/cc_nuke2.mp3" "wave" "#ambient/explosions/explode_2.wav" "wave" "#ze_terraria/skull_spawn_effect.wav" "wave" "#castlecrashers/cc_painteraudio.mp3" "wave" "#harrypotterze/weather/xthunder6.mp3" "wave" "#castlecrashers/cc_necrozap.mp3" "wave" "#castlecrashers/cc_horn.mp3" "wave" "#castlecrashers/cc_arrowshoot.mp3" "wave" "#castlecrashers/cc_pick.mp3" "wave" "#castlecrashers/cc_guyz.mp3" } } "Music.Victory" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_victory.mp3" } "Sound.Effect1" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/sound_area_poison.wav" } "Sound.Effect2" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/sound_area_fire.wav" } "Sound.Effect3" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/sound_area_ice.wav" } "Sound.Effect4" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/sound_area_lightning.wav" } "Sound.Effect5" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_necrozap.mp3" } "Sound.Effect6" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_arrowshoot.mp3" } "Sound.Effect7" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#ze_terraria/skull_spawn_effect.wav" } "Sound.Effect8" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_guyz.mp3" } "Sound.Effect9" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_beefy.mp3" } "Sound.Effect10" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_horn.mp3" } "Sound.Effect11" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_pickup.mp3" } "Sound.Effect12" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_pick.mp3" } "Sound.Effect13" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_nuke2.mp3" } "Sound.Effect14" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#ambient/explosions/explode_2.wav" } "Sound.Effect15" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#harrypotterze/weather/xthunder6.mp3" } "Music.Song1" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_warmup.mp3" } "Music.Song2" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_spawn.mp3" } "Music.Song3" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_barracks.mp3" } "Music.Song4" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_mudholes.mp3" } "Music.Song5" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_warmachine.mp3" } "Music.Song6" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_barbarianboss.mp3" } "Music.Song7" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_jumper.mp3" } "Music.Song8" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/barn1.mp3" } "Music.Song9" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_ship.mp3" } "Music.Song10" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_bear.mp3" } "Music.Song11" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_cave.mp3" } "Music.Song12" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_afterbat.mp3" } "Music.Song13" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_cone2.mp3" } "Music.Song14" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_piano2.mp3" } "Music.Song15" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_volcano.mp3" } "Music.Song16" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_boss_music_fix.mp3" } "Music.Song17" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_winter.mp3" } "Music.Song18" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_ship_music.mp3" } "Music.Song19" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_sand.mp3" } "Music.Song20" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_alienmusic.mp3" } "Music.Song21" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_ruins.mp3" } "Music.Song22" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_medusa.mp3" } "Music.Song23" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_creepysong.mp3" } "Music.Song24" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_paintertheme.mp3" } "Music.Song25" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_painteree.mp3" } "Music.Song26" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_undeadtheme.mp3" } "Music.Song27" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_necrotheme.mp3" } "Music.Song28" { "soundlevel" "SNDLVL_NONE" "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "wave" "#castlecrashers/cc_endingmusic.mp3" }