"VertexLitGeneric"
{
"$basetexture" 				"models\kraai\weapons\M4A1_cinder\body_d"
"$bumpmap" 				"models\kraai\weapons\M4A1_cinder\body_n"
"$phongexponenttexture"			"models\kraai\weapons\M4A1_cinder\exponent"

	"$phong" "1"
	"$phongboost" "3.5"
	"$phongexponent" "10"
	"$phongfresnelranges" "[2 1.2 8]"
	"$phongalbedotint" "1"
	"$normalmapalphaenvmapmask" "1"

	$nocull                  "1"
}
